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Game Design and Production

Course details
  • BA (Hons)
  • 3 Years
  • Full-time
  • 14/09/2026
  • Undergraduate
Course location
Bristol - Tobacco Factory
Awarded by:
Kingston University

Course summary

Book your Open Day place at boomsatsuma.com/open-days

Collide imagination and technology to make games that people will want to play.

Take a hands-on approach to games in Bristol. This course covers the art, design and technical knowhow behind well-crafted games. You'll learn to make games that entertain, tell amazing stories and even help people. Staying connected with the games industry across the course, we'll help you build the skills and creative mindset needed to land your first pro role.

You’ll dissect games, design games and develop games - moving through a range of styles from hypercasual mobile puzzlers to story-driven VR adventures. You'll explore why and how people play games, and crucially, what makes a game fun to play. This happens through challenges and projects, with each building your confidence and ability to take a game from an initial idea to a releasable product. All within a supportive, studio-style environment that values you and your ideas.

Software and tools: Unreal Engine, Game Maker, Adobe Creative Cloud, Blender, ZBrush, Substance Designer, Metasounds, ProTools, GitHub, AI tools and others.

Why choose this course?

Pick your route through art, design and production.
Get pro project experience through our Venture Studio.
Free short courses help you deep dive specialisms.

Where can this course take you?

Game Design and Production graduates have many career options both within and outside of the entertainment industry. Popular roles include Level Designer, Gameplay Designer, Environment Artist, Character Artist, Game Developer, Immersive Tech Specialist and Game Producer.

Where you'll study

Take advantage of specialised game production facilities at the Tobacco Factory, Bristol. With access to capable PCs, immersive tech devices, motion capture kit and 3D prototyping tools, you'll have everything you need to bring your game ideas to life.

Modules

Modules cover modern game creation workflows through activities like game jams, design workshops, talks and spotlight seminars, tech demos, studio briefs, production sprints and playtests. Assessments relate to what you'd do in the games industry and there are no exams. For us, it's about the quality of your games, the ideas that drive them, and what you've learnt by making them.

Find this course at boomsatsuma.com for a full module list with descriptions.

How to apply

Apply by
14 January

This is the deadline for applications to be completed and sent for this course. If the university or college still has places available you can apply after this date, but your application is not guaranteed to be considered.

Application codes

Course code:
G002
Institution code:
B55
Campus name:
Bristol - Tobacco Factory
Campus Code:
T

Points of entry

The following entry points are available for this course:

  • Year 1
  • Year 2
  • Year 3

Entry requirements for advanced entry (i.e. into Year 2 and beyond)

Entry to year 2 (Level 5) requires successful completion of 120 credits at Level 4 of a comparable undergraduate programme.

Entry to year 3 (Level 6) requires successful completion of 240 credits across Level 4 and 5 of a comparable undergraduate programme.

An interview will also be conducted to assess your suitability for the course.

Entry requirements

Qualification requirements

UCAS Tariff - 96 points

A level - CCC

Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016) - MMM

Access to HE Diploma - M: 45 credits

Pass with 45 credits at Merit or higher.

T Level - M

A T Level qualification in Digital Production, Design and Development is preferred.

Additional entry requirements

Interview
We conduct interviews to help make sure that you're a good fit for boomsatsuma and that boomsatsuma is a good fit for you. Interviews are in person where possible, and they cover topics such as subject-specific interests, professional goals and personal motivations for studying game design and production.

Historical entry grades data BETA

This section shows the range of grades students (with UK A-Levels or Pearson BTEC Level 3 National Extended Diplomas) who received offers were previously accepted with (learn more). It is designed to support your research but does not guarantee whether you will or won't get a place. Admissions teams consider various factors, including interviews, subject requirements, and entrance tests. Check all course entry requirements for eligibility.

Not enough data available

We are unable to show previous accepted grades for this course. This could be because the course is new, it's a postgraduate course, there isn't enough historical data, or the provider has opted out of sharing their entry grades data for this course - learn more.

Fees and funding

Tuition fees

LocationFeeYear
England£9535Year 1
Northern Ireland£9535Year 1
Scotland£9535Year 1

Tuition fee status depends on a number of criteria and varies according to where in the UK you will study. For further guidance on the criteria for home or overseas tuition fees, please refer to the UKCISA website.

Additional fee information

Due to changes in how Welsh-domiciled students access funding, applicants from Wales are not currently eligible for Student Finance Wales support for this course and would need to self-fund. For more information contact admissions@boomsatsuma.com.

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