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Course summary
INTRODUCTION
Welcome to BA (Hons) International Esports Business at the University Campus of Esports (formerly College of Esports). This course develops students' understanding of the Esports industry, exploring topics such as events management, marketing, sponsorship, finance, and global trends. Teaching modules are bolstered by the unique UCES TRI-Curriculum approach, which enhances your social capital through the development of your talent, resilience, and identity in preparation for the exciting and international world of Esports.
WHY STUDY THIS COURSE?
Studying International Esports Business will give you the chance to study the esports industry holistically from a new perspective.
The course will allow you to delve into the many different subsections of Esports Business, allowing you to find your feet within the industry and practice many different skills that can be applied vocationally.
THE AIMS OF THIS COURSE:
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To prepare you for a career in the global esports business or further study with the skills of enquiry, within an evidence-based practice-led, knowledge applied interdisciplinary curriculum and performative research framework.
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To prepare you with the competencies needed to adapt and thrive in life’s continuously changing environments, employment and an increasingly diverse global society.
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To shape your moral and ethical compass through opportunities to reflect personally & professionally and make an active contribution as global citizens.
Student Enhancement through our TRI-Curriculum Approach
The University Campus of Esports (formerly College of Esports) TRI-Curriculum is a unique and dynamic model designed to develop students not just academically, but professionally and personally. Your degree is just the beginning; the TRI-Curriculum equips you with the experience, insight, and professional confidence to make it count. It ensures that every learner builds the skills, networks, and real-world experience to thrive in their career.
The TRI-Curriculum is embedded throughout the student journey and ensures every learner graduates World Ready through 3 core pillars:
- UCES Esports & Games Partnerships
- Student Enhancement Opportunities
- Student Placements & Internships
University Campus of Esports (formerly College of Esports) degrees are awarded by Health Sciences University.
Modules
Year 1 - Level 4 / 20 Credit Units
Approaches to Personal and Professional Development
Foundations of Leadership and Management
Employability Skills
Entrepreneurship in Esports
The Global Sports Management and Events Industry
International Business Environment
Year 2 - Level 5 / 20 Credit Units
Enquiry Based Learning and Research Practice
Leading, Managing and Coaching
Workplace Learning and Employability
Esports and Social Enterprises
Esports Business and Events
Esports Regulation, Rules and Risks
Year 3 - Level 6 / 20 Credit Units
Research Project
Leading, Managing, Coaching and Mentoring
Professional Development Placement
Strategic Entrepreneurship
Esports Agency, Promotion and Consultancy
Esports Industry and Finance
Qualified teacher status (QTS)
To work as a teacher at a state school in England or Wales, you will need to achieve qualified teacher status (QTS). This is offered on this course for the following level:
- Course does not award QTS
How to apply
Apply by
14 January
This is the deadline for applications to be completed and sent for this course. If the university or college still has places available you can apply after this date, but your application is not guaranteed to be considered.
Application codes
- Course code:
- CE01
- Institution code:
- E71
- Campus name:
- College of Esports
- Campus Code:
- -
Points of entry
The following entry points are available for this course:
Entry requirements
Qualification requirements
UCAS Tariff - 96 points
A level - CCC
Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016) - MMP
Historical entry grades data BETA
This section shows the range of grades students (with UK A-Levels or Pearson BTEC Level 3 National Extended Diplomas) who received offers were previously accepted with (learn more). It is designed to support your research but does not guarantee whether you will or won't get a place. Admissions teams consider various factors, including interviews, subject requirements, and entrance tests. Check all course entry requirements for eligibility.
Not enough data available
We are unable to show previous accepted grades for this course. This could be because the course is new, it's a postgraduate course, there isn't enough historical data, or the provider has opted out of sharing their entry grades data for this course - learn more.
Fees and funding
Tuition fees
| Location | Fee | Year |
|---|
| England | £9535 | Year 1 |
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| Northern Ireland | £9535 | Year 1 |
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| Scotland | £9535 | Year 1 |
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| Wales | £9535 | Year 1 |
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Tuition fee status depends on a number of criteria and varies according to where in the UK you will study. For further guidance on the criteria for home or overseas tuition fees, please refer to the UKCISA website.
Additional fee information
For UK and Channel Islands students, this tuition fee is set in line with UK government policy and parliamentary regulation. If the UK government introduces the necessary legislation, the tuition fee for subsequent years of study may increase each academic year. Any increase will be capped at the rate of inflation, measured by RPIX**.
Any change in tuition fees would apply to both new and continuing students, and the University will inform students as early as possible. Updated details will be published on the University’s website once available.
RPIX** is an inflation measure equivalent to the Retail Price Index (RPI), excluding mortgage interest payments.
At University Campus of Esports (formerly College of Esports)