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Games Design & Games Art with Foundation Year

Course details
  • BA (Hons)
  • 4 Years
  • Full-time
  • 09/2026
  • Undergraduate
Course location
College of Esports
Awarded by:
Health Sciences University

Course summary

INTRODUCTION

Welcome to BA (Hons) Games Design & Games Art (with Foundation Year) course at the University Campus of Esports (formerly College of Esports). This course allows you to explore the creative and visual side of game production. You will learn to design and develop characters, environments, and assets while mastering the principles of visual storytelling. Our curriculum blends creativity with technical skill, covering areas such as concept art, 3D modelling, texturing, and visual aesthetics. You’ll also collaborate with peers in design and development, gaining experience in the full production pipeline that mirrors real industry practice. Teaching modules are bolstered by the unique UCES TRI-Curriculum approach, which enhances your social capital through the development of your talent, resilience, and identity in preparation for the exciting and international world of Esports.

WHY STUDY THIS COURSE?

Studying the Games Design with Art course at the University Campus of Esports (formerly College of Esports) gives you the opportunity to develop the specialist skills needed to stand out in the games industry.

The Foundation Year/Level 3 provides a strong academic and practical base, ensuring you are fully prepared to thrive in your undergraduate degree. Whether you are transitioning from a different field, returning to education, or looking to enhance your skills, the Foundation Year offers structured support in academic writing, research, and interpersonal skills. You will develop essential problem-solving, teamwork, and communication skills that are vital for success in higher education and future professional career.

From Level 4, you’ll explore multiple areas of art and design, from sketching initial concepts to producing fully realised 3D models and animations within completed games projects.

Alongside technical training, you’ll gain an understanding of visual storytelling, style, and aesthetics, giving you the creative edge to shape engaging player experiences. Collaborative projects will mirror professional workflows, ensuring you graduate with both artistic and industry-ready skills.

By the end of your studies, you’ll have created a portfolio that demonstrates both your creative flair and technical precision – a key asset for entering careers in games, film, and other creative industries.

THE AIMS OF THIS COURSE:

  • To develop the creative, technical, and professional skills needed for a successful career in games art and design.

  • To provide the ability to create and present a professional portfolio showcasing your visual, conceptual, and technical expertise.

  • To equip you with the critical understanding to evaluate games as both a creative product and an evolving industry.

Student Enhancement through our TRI-Curriculum Approach

The University Campus of Esports (formerly College of Esports) TRI-Curriculum is a unique and dynamic model designed to develop students not just academically, but professionally and personally. Your degree is just the beginning; the TRI-Curriculum equips you with the experience, insight, and professional confidence to make it count. It ensures that every learner builds the skills, networks, and real-world experience to thrive in their career.

The TRI-Curriculum is embedded throughout the student journey and ensures every learner graduates World Ready through 3 core pillars:

  1. UCES Esports & Games Partnerships
  2. Student Enhancement Opportunities
  3. Student Placements & Internships

University Campus of Esports (formerly College of Esports) degrees are awarded by Health Sciences University.

Modules

Foundation Year/30 Credit Units

Academic Skills and Personal Development.
Esports Contemporary Issues in Esports.
Employability Skills in Esports.
Leadership Through Esports

Year 1 - Level 4 / 20 Credit Units

3D Modelling Fundamentals
3D Environment Modelling
Drawing Skills for Games
Texturing for Games
Visual Aesthetics
Games Production

Year 2 - Level 5 / 20 Credit Units

Junior Games Development: Pre-Production
Junior Games Development: Production
Life Drawing
UX and Interface Design
3D Vehicle Modelling
3D Character Modelling

Year 3 - Level 6 / 20 Credit Units

Senior Games Development: Pre-Production
Senior Games Development- Production
Advanced 3D Modelling Techniques
3D Asset Production for esports

Please be aware that module lists are subject to change

Qualified teacher status (QTS)

To work as a teacher at a state school in England or Wales, you will need to achieve qualified teacher status (QTS). This is offered on this course for the following level:

  • Course does not award QTS

How to apply

Apply by
14 January

This is the deadline for applications to be completed and sent for this course. If the university or college still has places available you can apply after this date, but your application is not guaranteed to be considered.

Application codes

Course code:
CE15
Institution code:
E71
Campus name:
College of Esports
Campus Code:
-

Points of entry

The following entry points are available for this course:

  • Foundation
  • Year 1

Entry requirements

Qualification requirements

UCAS Tariff - 48 points

A level - DD

Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016) - PPP

Historical entry grades data BETA

This section shows the range of grades students (with UK A-Levels or Pearson BTEC Level 3 National Extended Diplomas) who received offers were previously accepted with (learn more). It is designed to support your research but does not guarantee whether you will or won't get a place. Admissions teams consider various factors, including interviews, subject requirements, and entrance tests. Check all course entry requirements for eligibility.

Not enough data available

We are unable to show previous accepted grades for this course. This could be because the course is new, it's a postgraduate course, there isn't enough historical data, or the provider has opted out of sharing their entry grades data for this course - learn more.

Fees and funding

Tuition fees

LocationFeeYear
England£9535Year 1
Northern Ireland£9535Year 1
Scotland£9535Year 1
Wales£9535Year 1

Tuition fee status depends on a number of criteria and varies according to where in the UK you will study. For further guidance on the criteria for home or overseas tuition fees, please refer to the UKCISA website.

Additional fee information

For UK and Channel Islands students, this tuition fee is set in line with UK government policy and parliamentary regulation. If the UK government introduces the necessary legislation, the tuition fee for subsequent years of study may increase each academic year. Any increase will be capped at the rate of inflation, measured by RPIX**.

Any change in tuition fees would apply to both new and continuing students, and the University will inform students as early as possible. Updated details will be published on the University’s website once available.

RPIX** is an inflation measure equivalent to the Retail Price Index (RPI), excluding mortgage interest payments.

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