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Composing for Video Games (Taught)

3 Study options · Postgraduate
Awarded by:
Arts University Bournemouth

Course summary

Game music is one of the fastest expanding areas of media music. MA Composing for Video Games will prepare you to enter the industry as a video games composer. It will give you all the skills you need to compose and implement fully adaptive music using industry standard game engines and middleware.

You will be given the space and support to develop as a composer, finding your voice and raising your production and composition skills to a professional standard, with help from current working composers and game audio professionals. We even support you after you graduate to find work with our Employment Support Programme.

Preparing you for the career you deserve
This course prepares students to go into the industry as video game composers, assistant composers or as a member of an audio team.

On this course, you will learn:

  • The essential technical and creative skills required to compose music for video games.

  • To compose music for a wide variety of different game genres, from mobile puzzle games through to action and racing games.

  • Different ways of creating an adaptive strategy to allow the score to respond seamlessly to the gameplay.

  • Collaborative and remote working skills, which are vital in such a connected global industry.

  • To use Wwise to implement your music interactively in fully functional Unity games and game levels, many specially designed or licenced for the course, including commercial releases.

  • Business skills to help you produce a winning portfolio that will help you into a new career.

Fees and funding

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