Anglia Ruskin University - Undergraduate Open Day - Cambridge
6 Jun 2026, 09:00
Cambridge
Equip yourself with industry-standard competencies highly valued by games design employers.
Step into the dynamic and exciting world of the games industry. This course is crafted to provide you with essential skills in game design and development and equip you with competencies highly valued by employers, such as multidisciplinary teamwork that mirrors real-world industry standards.
By combining foundational game design skills with technical specialisations such as programming, testing, immersive experience development, interactive storytelling and level design, you’ll dive into a learning experience that prepares you for a versatile career in the gaming industry, ready to adapt and thrive in its ever-evolving landscape.
Our curriculum, co-developed with employers, stays abreast of current trends and technologies to ensure you graduate with the skills in high demand within the sector. Beyond the traditional classroom, you’ll benefit from guest speakers, live briefs set by employers and team-based game development projects. These experiences are designed to enhance your specialist knowledge and develop your technical, presentation, and communication skills, giving you a competitive edge in your future career.
Why ARU?
Explore games art and specialise in the area that interests you
Work in a real studio environment with industry-standard software
Gain real-world experience through industry-led Live Brief projects
Year 1
Contemporary Issues
Literacies in Higher Education
Extended Project
Into ARU
Year 2
Narrative Game Design
Designing Game Mechanics
Level Design and Rapid Game Prototyping
Game Monetisation, Analytics & Engagement
Specialist Practice In Gaming
Into ARU
Year 3
3D Modelling & Animation
The Art of User Interfaces
Ruskin Module
Environmental Art and Design
Team-Based Game Development
Year 4
Real-Time 3D and the Art of Immersive Experiences
Experimental Practice in Gaming
Game Studio Design and Development
Assessment on this course is highly practical, through a diverse array of methods tailored specifically to the field of game design and digital art, including portfolios, presentations, demonstrations, pitches, and the creation of game artefacts within both individual and collaborative projects.
The following entry points are available for this course:
This section shows the range of grades that students who received offers were previously accepted on to this course with (learn more).
It is designed to support your research but does not guarantee whether you will or won't get a place.
Admissions teams consider various factors, including interviews, subject requirements, and entrance tests. Check all course entry requirements for eligibility.
We are unable to show previous accepted grades for this course. This could be because the course is new, it's a postgraduate course, there isn't enough historical data, or the provider has opted out of sharing their entry grades data for this course - learn more.
| Location | Fee | Year |
|---|---|---|
| England, Scotland, Wales, Northern Ireland, Channel Islands & Republic of Ireland | £10050 |
Tuition fee status depends on a number of criteria and varies according to where in the UK you will study. For further guidance on the criteria for home or overseas tuition fees, please refer to the UKCISA website.
https://www.aru.ac.uk/student-life/preparing-for-study/help-with-finances/undergraduate
https://www.aru.ac.uk/study/tuition-fees
International fee TBC
Email:answers@aru.ac.uk
Phone:+44 (0)1245 686868
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Cambridge
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At Anglia Ruskin University