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Computer Animation (Taught)

3 Study options · PostgraduatePenrhyn Road Campus

Course summary

Reasons to choose Kingston

  • Kingston University is an active member of The Independent Game Developers’ Association and the British Interactive Media Association (BMI).

  • Access to the latest industry-standard software, Autodesk Maya & Mudbox, Pixologic Zbrush,Substance Painter & Designer, Nuke, Mari, Adobe Suite etc.

  • You will use facilities with high-spec workstations, including brand-new Wacom Cintiq Pro 24” HD tablets. Students also have access to a digital media studio, motion capture suite and kits including Rokoko MoCap suits.

About this course

The course is project-based; each module aiming to equip students with a robust portfolio with which to enter the creative industries. You will learn clean modelling techniques, principles of animation, lighting, shading, texturing, rigging, rendering, and compositing. You will collaborate in a studio environment as part of a team with students from other digital media courses. Industry-standard production techniques and tools will simulate a professional environment. Work placements, internships and mentoring will prepare you for your future career.

Example modules

  • 3D Creation Pipeline for and Film and Games

  • Perfecting the Look

  • Character Animation for Film and Games

For a full list of modules please visit the Kingston University course web page.

Career opportunities

Graduates have gone on to roles within the movie and games industries as well as advertising, 3D printing and architectural design.

Open days

Fees and funding

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