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Animation

Course details
  • 1 Study option
  • Undergraduate
Course location
2 Campuses

Course summary

Course Overview

The BA(Hons) Animation course equips students with essential skills for a career in animation. The course covers both traditional and digital animation techniques, including 2D and 3D animation, character design, and storyboarding. Students will learn about the entire animation production process, from concept to final output, and gain a thorough understanding of the industry’s methodologies and business practices. The curriculum is designed to prepare students for diverse roles in the animation industry, ensuring they are well-versed in both the creative and technical aspects of animation. The course is implemented using a Universal Design for Learning framework, which promotes inclusive education and accommodates the diverse needs of all students.

Core Study Areas
The course focuses on three key disciplines within the animation and visual effects industry. Core 2D and 3D art skills are developed through specializations in performance-based animation for film and tv

  • 2D and 3D Animation

  • Character Design and Rigging

  • Performance based animation for Film and TV and State Machine based animation for Games

Students are also encouraged to explore related fields such as Character Sculpting, Screenwriting and Creature Animation fostering collaboration across creative technology disciplines.

Industry-Relevant Skillsets
Students engage with industry-relevant skillsets that prepare them for both individual and team-based projects. Key areas of focus include:

  • Animation techniques

  • Performance

  • State machines

  • Production methodologies (Scrum, Lean, Waterfall) and development cycles

  • Concept development, ideation, and prototyping

  • Screen Writing

  • 2D/3D art pipelines for character and environment design

  • Physically Based Rendering (PBR) materials and lighting

  • Procedural asset creation and AI-assisted ideation

  • Animation culture and studies

  • Animation fundamentals

  • Team collaboration

  • Real-time applications in film and TV workflows

How to apply

Application codes

Course code:
A100
Institution code:
B39

This course may be available at alternative locations, please check if other course options are available.

Course options

Historical entry grades data BETA

This section shows the range of grades students (with UK A-Levels or Pearson BTEC Level 3 National Extended Diplomas) who received offers were previously accepted with (learn more). It is designed to support your research but does not guarantee whether you will or won't get a place. Admissions teams consider various factors, including interviews, subject requirements, and entrance tests. Check all course entry requirements for eligibility.

Not enough data available

We are unable to show previous accepted grades for this course. This could be because the course is new, it's a postgraduate course, there isn't enough historical data, or the provider has opted out of sharing their entry grades data for this course - learn more.

Fees and funding

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Course options

Sponsorship information

Each year we offer various bursaries and scholarships.
For further information, please view details on the BIMM University website

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