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Games Design & Games Development

Course details
  • BSc
  • 3 Years
  • Full-time
  • 09/2026
  • Undergraduate
Course location
College of Esports
Awarded by:
Health Sciences University

Course summary

INTRODUCTION

Welcome to BSc (Hons) Games Design & Games Development course at the University Campus of Esports (formerly College of Esports). This course provides the opportunity to master the technical and creative processes that drive modern games. You’ll study games production, game mechanics, systems design, and AI while also learning how these elements integrate into the full production pipeline. Our programme emphasises practical, project-based learning, giving you the chance to create prototypes, solve complex design problems, and collaborate with artists and designers on cross-disciplinary projects that reflect industry standards. Teaching modules are bolstered by the unique UCES TRI-Curriculum approach, which enhances your social capital through the development of your talent, resilience, and identity in preparation for the exciting and international world of Esports.

WHY STUDY THIS COURSE?

Studying the Games Design & Games Development course at the University Campus of Esports (formerly College of Esports) offers you the chance to turn your passion for gaming into a professional career. You’ll gain a deep understanding of the systems, mechanics, and technologies that underpin interactive experiences, while also developing the creative problem-solving skills valued across the sector.

Through project-based learning, you’ll build, test, and refine playable prototypes, learning how to optimise performance and deliver engaging gameplay. You’ll also work in collaborative teams, preparing you for the realities of game studio environments.

Graduating from this course means leaving with the technical expertise, creative confidence, and professional portfolio needed to succeed in the games industry or wider tech sector.

THE AIMS OF THIS COURSE:

  • To provide the technical knowledge and creative skills required for a career in games development.

  • To equip students with the ability to design and deliver playable games using industry-standard engines.

  • To develop analytical and collaborative skills that prepare students to adapt to the evolving demands of the global games industry.

Student Enhancement through our TRI-Curriculum Approach

The University Campus of Esports (formerly College of Esports) TRI-Curriculum is a unique and dynamic model designed to develop students not just academically, but professionally and personally. Your degree is just the beginning; the TRI-Curriculum equips you with the experience, insight, and professional confidence to make it count. It ensures that every learner builds the skills, networks, and real-world experience to thrive in their career.

The TRI-Curriculum is embedded throughout the student journey and ensures every learner graduates World Ready through 3 core pillars:

  1. UCES Esports & Games Partnerships
  2. Student Enhancement Opportunities
  3. Student Placements & Internships

University Campus of Esports (formerly College of Esports) degrees are awarded by Health Sciences University.

Modules

Year 1 - Level 4 / 20 Credit Units

Introduction to The Unreal Games Engine
Fundamentals of Level Design in the Unreal Engine
Games Design Fundamentals
Games Production
Introduction to The Unity Games Engine
Games Prototyping in The Unity Engine

Year 2 - Level 5 / 20 Credit Units

Junior Games Development: Pre-Production
Junior Games Development: Production
Advanced Games Mechanics in the Unreal Engine
Advanced Game Prototyping in the Unreal Engine
UX and Interface Design
Advanced Games Prototyping in The Unity Engine

Year 3 - Level 6 / 20 Credit Units

Final Year Project
Senior Games Development: Pre-Production
Senior Games Development: Production
Technical Games Design for Esports
Games User Research

Please be aware that module lists are subject to change.

Qualified teacher status (QTS)

To work as a teacher at a state school in England or Wales, you will need to achieve qualified teacher status (QTS). This is offered on this course for the following level:

  • Course does not award QTS

How to apply

Apply by
14 January

This is the deadline for applications to be completed and sent for this course. If the university or college still has places available you can apply after this date, but your application is not guaranteed to be considered.

Application codes

Course code:
CE16
Institution code:
E71
Campus name:
College of Esports
Campus Code:
-

Points of entry

The following entry points are available for this course:

  • Year 1

Entry requirements

Qualification requirements

UCAS Tariff - 96 points

A level - CCC

Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016) - MMM

Historical entry grades data BETA

This section shows the range of grades students (with UK A-Levels or Pearson BTEC Level 3 National Extended Diplomas) who received offers were previously accepted with (learn more). It is designed to support your research but does not guarantee whether you will or won't get a place. Admissions teams consider various factors, including interviews, subject requirements, and entrance tests. Check all course entry requirements for eligibility.

Not enough data available

We are unable to show previous accepted grades for this course. This could be because the course is new, it's a postgraduate course, there isn't enough historical data, or the provider has opted out of sharing their entry grades data for this course - learn more.

Fees and funding

Tuition fees

LocationFeeYear
England£9535Year 1
Northern Ireland£9535Year 1
Scotland£9535Year 1
Wales£9535Year 1

Tuition fee status depends on a number of criteria and varies according to where in the UK you will study. For further guidance on the criteria for home or overseas tuition fees, please refer to the UKCISA website.

Additional fee information

For UK and Channel Islands students, this tuition fee is set in line with UK government policy and parliamentary regulation. If the UK government introduces the necessary legislation, the tuition fee for subsequent years of study may increase each academic year. Any increase will be capped at the rate of inflation, measured by RPIX**.

Any change in tuition fees would apply to both new and continuing students, and the University will inform students as early as possible. Updated details will be published on the University’s website once available.

RPIX** is an inflation measure equivalent to the Retail Price Index (RPI), excluding mortgage interest payments.

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