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Computer Games Programming

Course details
  • BSc (Hons)
  • 3 Years
  • Full-time
  • September 2026
  • Undergraduate
Course location
Coventry University

Course summary

Develop advanced programming, game engine and real-time computing skills through hands-on projects, industry collaboration and cutting-edge technologies, preparing you for careers in the game and software industries.

Ideal for aspiring programmers passionate about games , offering hands-on experience with industry tools, real-world projects, and advanced technical skills that prepare you for successful careers in the games industry and technology adjacent industries.

• Develop and extend game engines, mastering real-time graphics, AI, and optimisation.
• Gain hands-on experience with industry-standard tools such as Unity and Unreal.
• Build a strong personal portfolio through both individual projects and collaborative projects with designers and artists.

Why you should study this course:
- Portfolio development built into the course: every project and assignment contributes to your professional portfolio, ensuring you graduate with demonstrable work that showcases your technical and creative abilities.
- Hands-on, embedded learning: gain practical experience in programming, game engine usage and game optimisation through structured labs, group projects, and assessed industry-based assignments that are a core part of the course.
- Access to industry-standard tools and facilities: as part of your learning, you’ll work directly with technologies such as Unreal Engine and Unity, with access to VR suites and high-performance computing labs.
- MSci advanced pathway: upon successful completion of the first three years, you may have the opportunity to advance to the master’s portion of this course, exploring advanced game related topics while continuing to pay undergraduate fees (subject to meeting progression requirements).
- Optional career-enhancing experiences: beyond the taught curriculum, you may have opportunities to take part in game jams, networking events, and internships, which can further expand your professional experience and connections.

Please see our website for the most up to date details.

Modules

This course has a common first year. The common first year enables you to work alongside students doing similar courses to you, to widen your knowledge and exposure to other subject areas and professions. You will have the opportunity to collaborate with other students, so you can share your insights and experience which will help you to develop and learn.
If you discover an interest in a specific subject you have studied, upon successful completion of your first year, you could swap degrees with another course in your common first year (subject to meeting progression requirements).

Common first year modules:

  • Concept Development, Prototyping and Design
  • Hack Lab and Creative Play
  • Interactive Narratives and Immersive Experiences
  • Skills Lab

Year 2 modules:

  • Artificial Intelligence for Game Development
  • Graphics and Physics Programming for Game Development
  • Professional Development in Emerging Technologies
  • Experimental Games Project

You have the option to take a sandwich year and explore a placement in the industry.

Year 3 modules:

  • Advanced Graphics for Games
  • Network Programming for Game Development
  • Advanced Game Technology Mobile and Engine Tools
  • Individual Project

We regularly review our course content, to make it relevant and current for the benefit of our students. For these reasons, course modules may be updated. Before accepting any offers, please check the website for the most up to date course content. For full module details please check the course page on the Coventry University website. *For further information please check the course page on the Coventry University website.

Assessment method

This course will be assessed using a variety of methods which will vary depending upon the module.
Assessment methods may include:
• game development projects – showcasing programming and design skills
• technical reports and presentations - communicating complex ideas effectively
• industry-based mock assignments – addressing real-world challenges in game development.
• group work for presentations, lab projects and reports
• individual presentations
• online tests
• essays and critical reviews of scientific topics
• case studies
• posters and other information resources (e.g. videos, websites, briefing papers)

The Coventry University Group assessment strategy ensures that our courses are fairly assessed and allows us to monitor student progression towards achieving the intended learning outcomes.

How to apply

Apply by
14 January

This is the deadline for applications to be completed and sent for this course. If the university or college still has places available you can apply after this date, but your application is not guaranteed to be considered.

Application codes

Course code:
G454
Institution code:
C85
Campus name:
Coventry University
Campus Code:
-

Points of entry

The following entry points are available for this course:

  • Year 1

This course may be available at alternative locations, please check if other course options are available.

Course options

Open days

Entry requirements

UCAS Tariff
120 points

[1] 4 qualifications for tariff points allowed (excludes general studies
[2] Must include 40 tariff points in one of the following subject areas: Mathematics, Physics, Chemistry, Further Mathematics, Computer Science, Computing or Design Technology
[3] May also include AS level and EPQ

A level
BBB

to include one from Mathematics, Physics, Chemistry, Further Mathematics, Computer Science, Computing or Design Technology. Excludes General Studies.

Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)
DMM

in IT or a technical subject.

Access to HE Diploma

The Access to HE Diploma to include 30 Level 3 credits in either Mathematics, Physics, Computer Science or Statistics. Plus GCSE English Language and Mathematics at grade 4 / C or above.

Scottish Higher
BCCCC

BC/CCC to include one from Mathematics, Physics, Chemistry, Design and Manufacture or Computing Science at Advanced Higher.

International Baccalaureate Diploma Programme
29 points

to include one from Mathematics, Physics, Chemistry, Design Technology or IT at Higher level.

GCSE/National 4/National 5

5 GCSEs at grade 4 / C or above to include English and Mathematics.

We’re here to help you achieve your study goals. If your qualifications or expected levels of grades differ from those outlined above, chat with our admissions team and between us we will explore the possibilities open to you. We accept a range of qualifications and our study experience is designed to give you options and support from the start.
Contact us via our website to find out more.

Contextual admissions

Universities and colleges consider more than grades when assessing applications and may make offers based on a range of criteria. Learn more about contextual offers.

Grades alone don’t tell us everything about your potential and your story. We use information from your application to assess achievements in your personal situation to support fair and equal access. For example, we consider where you live, your school, if you are a carer or a care leaver or have experienced disruption to your education.
We have different schemes that recognise this context that may result in a reduced offer by up to 24 UCAS points or equivalent.

Learn more on the Coventry University website

Historical entry grades data

This section shows the range of grades that students who received offers were previously accepted on to this course with (learn more).

It is designed to support your research but does not guarantee whether you will or won't get a place.

Admissions teams consider various factors, including interviews, subject requirements, and entrance tests. Check all course entry requirements for eligibility.

Not enough data available

We are unable to show previous accepted grades for this course. This could be because the course is new, it's a postgraduate course, there isn't enough historical data, or the provider has opted out of sharing their entry grades data for this course - learn more.

Fees and funding

Tuition fees

Per year tuition fees

LocationFeeYear

* This is a provisional fee and subject to change.

Tuition fee status depends on a number of criteria and varies according to where in the UK you will study. For further guidance on the criteria for home or overseas tuition fees, please refer to the UKCISA website.

Additional fee information

Additional costs/fee information
Tuition fee status depends on a number of criteria and varies according to where in the UK you will study. For further guidance on the criteria for home or overseas tuition fees, please refer to the UKCISA website .

Studying this course with a sandwich year incurs an additional £1,500 fee (£1,800 for international students) to cover your academic support throughout your placement year.

For full international fees and the most up to date information about tuition fees, please check the relevant course page of the Coventry University website.

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