Course summary
Develop the practical and critical skills to become an expert digital artist within the games design and creative entertainment industries.
Explore design in the intersection between art, gaming, and technology.
As part of your course, you’ll:
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Apply the fundamentals of design theory to game art and related visual media
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Develop practical 2D/3D visualisation and compositional skills
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Establish your practice in the form of a personal portfolio
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Understand the application of critical studies in relation to game art and what is required when working on the production of digital assets within game engines and visualisation technologies
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Undertake personal, detailed academic, and practical research in relation to your specialised subject area
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Validate your creative process through your dissertation and portfolio of work
Find out more
Prepare for your study
You’ll engage with a series of stimulating summer projects before your course starts, designed to prepare you for your first year of study.
Gain a skill set informed by industry
Informed by an intellectually stimulating and challenging academic environment and developed in consultation with industry, including game studio and publisher Team17 and Rockstar Leeds, you’ll build a strong practical skill set focused on developing your creative practice.
How you'll learn
Your learning will be results-driven, taught by staff with a wealth of experience in the principles, theory and application of design. Our strong links with industry will give you opportunities to start building your professional network whilst you study.
Your attendance at annual events such as Games Republic, London’s Vertex 2D/3D art conference, and guest lectures by leading practitioners such as Disney Animator Aaron Blaise will give you access to the world's best creatives.
Specialist facilities
Within specialist facilities, software such as ZBrush, 3ds Max, Maya, Substance Painter, Adobe Creative Suite, and HD screen-based drawing tablets will provide you with the opportunity to reach your creative potential.
Why study the BA Games Art course at Leeds Beckett University?
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Networking opportunities – you’ll have plenty of chances to come together with industry, and our guest lectures have included Rebellion, Ubisoft, Atomhawk, and Disney Animator Aaron Blaise
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Rockstar Leeds and Team17 consulted on the development of this course, so your learning will prepare you for working in industry
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Showcase your work in front of leading employers at the end of year degree show
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Learn from industry professionals with a wealth of experience in the principles, theory and application of design
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Course and industry trips such as the Yorkshire Games Festival will help to immerse you in the industry
How to apply
Application codes
- Course code:
- WG24
- Institution code:
- L27
This course may be available at alternative locations, please check if other course options are available.
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Entry requirements
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Historical entry grades data
This section shows the range of grades that students who received offers were previously accepted on to this course with (learn more).
It is designed to support your research but does not guarantee whether you will or won't get a place.
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Fees and funding
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