The creation and production of computer games has grown to become a huge, rapidly evolving industry with a growing need for talented technical and creative. This course’s hands-on approach to games development prepares you for the workplace, turning game ideas into playable demos right from the start. It also allows you to specialise in one of three areas in your second year: games programming; games design; or games graphics.
Facilities and Specialist Equipment
Specialist animation and graphics labs with VR technology, high-spec computers, and motion-capture and green-screen studios.
Cutting-edge software, from Autodesk 3ds Max and Maya to Unreal Engine and Blender, means you become familiar with the tools used in industry right from the start.
Study alongside like-minded people in our vibrant, purpose-built STEM building with modern computing labs, group study hubs and bespoke teaching spaces.
Partnerships and Collaborations
We are members of Ukie, which offers you benefits such as attending game conferences; applying for internships and mentorships; joining games-related events such as game jams; and receiving portfolio help and advice.
Your Student Experience
Share teaching with students from our BSc (Hons) Computer Animation & Visual Effects course and benefit from the exchange of ideas and understanding.
Learn to tackle complex problems through practical projects designed to meet the needs of players, industry and society.
From your second year, select one of three areas in which to specialise:
games programming - learn industry-standard programming techniques and languages including C# and C++ so you can turn designed gameplay into a
playable form
games design - design immersive player experiences and game environments, levels, mechanics and game systems
games graphics - create artwork models and animations tailored for use in games using the latest graphics techniques in game engines.
Benefit from regular practical sessions, studio sessions and, during your final year, supervisory meetings that support continuous learner-teacher interaction and help you reflect on your progress.
Thrive under the guidance of our dedicated academic success tutors, there to support you through your studies.
Our staff’s real-world expertise feeds directly into their teaching, keeping you up to date within this rapidly progressing industry.
Modules
Areas of study include:
Fundamentals of Creative Technologies
Games and Digital Asset Design
Prototyping and Visual Programming
2D Graphics and Digital Art
Principles of Games Programming
Professional Industry Portfolio
Studio Development Project
3D Graphics and Animation
Applied Games Design
Applied Games Programming
Compositing for Visual Effects
Desktop Applications Development and Software Engineering
Mobile Application Development
User Experience Design
Web Technologies and Platforms
Disruptive Technologies
Undergraduate Project for Creative Technologies
Advanced Games Design
Advanced Games Programming
Advanced Graphics for Games
Every effort is made to ensure this information is accurate at the point of publication on the UCAS website. For the most up-to-date information, please refer to our website.
From the second year onwards, you will select an area of specialism from Games Programming, Games Design or Games Graphics
Games Programming Specialism
Learn a variety of Industry standard programming techniques and languages including C# and C++ enabling you to develop the ability to take designed gameplay and realise it into a playable form.
Work with existing game engines as well as programming the underlying systems required to develop game engines tailored to the emerging needs of projects.
Learn to manage a game development project individually and part of an interdisciplinary team, including use of source control programs.
Develop game code for a variety of platforms (e.g. PC, console, mobile, web…) and experiment with emerging technologies to enhance your skills and employability in working on the cutting edge of games programming.
Produce proof of concept prototypes that will develop into full-fledged games, applying games specific software testing methods to evaluate and iterate to produce high quality outputs.
Games Design Specialism
Design immersive player experiences and game environments, levels, mechanics and game systems.
Learn how to create in-game challenges and obstacles to be overcome and enjoyed without excessively frustrating players.
Follow a typical game development lifecycle from a designer’s perspective, from initial concept development through to pitching, pre-production, prototyping and release phases.
Learn to playtest games and use game-specific techniques such as expert heuristic evaluation for playability, focus groups and data analytics to iteratively refine and improve your designs for better gaming experiences.
Learn to professionally document game designs and express ideas and designs clearly to team members.
Learn to apply theory and practice from computer science, psychology, affective computing studies, Human-Computer Interaction (HCI), User Experience (UX) design, ludology (“the study of games and play”) and visual design principles to develop innovative and deeply engaging and enjoyable gameplay experiences.
Games Graphics Specialism
Learn to create artwork, models and animations that are tailored for use in games using the latest graphics techniques in game engines.
Learn concept development skills and sketching in 2D graphics programs, 3D modelling, rigging and animation of assets such as props, scenery, characters or whole environment or level designs.
Work with a wide range of software packages used by games industry professionals to develop your own unique range of creative and representational skills.
Develop shaders and other procedural assets and learn to extend the functionality of the software packages and games engines used.
Learn professional drawing techniques and carry them through from sketches to 2D and 3D game assets.
Learn to create stunning levels and game environments with cameras and lighting effects.
This course is not accepting applications at this time. Please contact the provider to find out more.
Ways to study this course
Campuses
Luton Campus
Study options
BSc (Hons) • Full-time • 3 Years
Start dates
15/09/2025
Apply by 29 January
This is the equal consideration deadline. You can still apply after this date, but your application may not receive guaranteed consideration.
Application codes
Course code:
G453
Institution code:
B22
Campus name:
Luton Campus
Campus Code:
D
Points of Entry:
Year 1, 2, 3
Teaching Excellence Framework (TEF)
University of Bedfordshire has participated in the Teaching Excellence Framework. These ratings were awarded in 2023, for four years.
This course is not accepting applications at this time. Please contact the provider to find out more.
Apply by 29 January
This is the deadline for applications to be completed and sent for this course. If the university or college still has places available you can apply after this date, but your application is not guaranteed to be considered.
Application codes
Course code:
G453
Institution code:
B22
Campus name:
Luton Campus
Campus Code:
D
Points of entry
The following entry points are available for this course:
Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016) - DMM
Access to HE Diploma
112 Tariff points
Scottish Higher
112 UCAS Tariff points
Historical entry grades data BETA
This section shows the range of grades students (with UK A-Levels or Pearson BTEC Level 3 National Extended Diplomas) who received offers were previously accepted with (learn more). It is designed to support your research but does not guarantee whether you will or won't get a place. Admissions teams consider various factors, including interviews, subject requirements, and entrance tests. Check all course entry requirements for eligibility.
Not enough data available
We are unable to show previous accepted grades for this course. This could be because the course is new, it's a postgraduate course, there isn't enough historical data, or the provider has opted out of sharing their entry grades data for this course - learn more.
Student Outcomes
Operated by the Office for Students
40%
40 Employment after 15 months (Most common jobs)
75%
75 Go onto work and study
The number of student respondents and response rates can be important in interpreting the data – it is important to note your experience may be different from theirs. This data will be based on the subject area rather than the specific course. Read more about this data on the Discover Uni website.
Fees and funding
Tuition fees
No fee information has been provided for this course
Tuition fee status depends on a number of criteria and varies according to where in the UK you will study. For further guidance on the criteria for home or overseas tuition fees, please refer to the UKCISA website.
Additional fee information
For information on the 2025 fees and scholarships please refer to our website, https://www.beds.ac.uk/howtoapply/money/fees/