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Games Art

1 Study option · UndergraduateMain Site

Course summary

About the course

BA (Hons) Games Art focuses on the creative and technical skills needed to produce visual content for games and interactive media. The course is designed for students who want to develop as artists within the games industry, combining creative practice with an understanding of professional production pipelines.

You will explore character design, environment art and visual storytelling while learning how games art is developed for different platforms and audiences. The course supports students aiming for careers in games, digital media and related creative industries.

What you’ll study

You’ll build a solid foundation in games art, while gaining professional skills valued across games and interactive media industries, including digital illustration, 3D modelling, environment design, visual storytelling, creative problem solving and portfolio development.

Modules offered can vary each year but may include:

• Games Art Practice

• Character and Environment Design

• 3D Modelling and Texturing

• Games Art Project

How you’ll learn

You will learn through:

• Studio-based workshops and practical art sessions

• Project briefs aligned with industry practice

• Assessment through portfolios, presentations and reflective work

• Independent study supported by tutorials, critique and academic feedback

You will also use digital learning platforms, specialist software and online resources to support your creative development.

Future opportunities

The course prepares you for creative roles within the games and interactive media industries, while also developing transferable skills relevant to wider digital and creative careers.

• Games artist roles such as character or environment artist

• Digital and interactive media production

• Creative technology and visual design roles

• Freelance practice or postgraduate study

The transferable skills developed also support progression into postgraduate study or wider creative and professional roles.

Facilities

You will study in specialist facilities designed to support games art and digital production.

• Dedicated studios and computer suites for digital art and 3D work

• Industry-standard games and creative software

• Collaborative studio and project spaces

• Access to technical support and learning resources

These facilities support your academic development and help you apply games art knowledge with confidence.

How to apply

Application codes

Course code:
W280
Institution code:
R48

Open days

Historical entry grades data BETA

This section shows the range of grades students (with UK A-Levels or Pearson BTEC Level 3 National Extended Diplomas) who received offers were previously accepted with (learn more). It is designed to support your research but does not guarantee whether you will or won't get a place. Admissions teams consider various factors, including interviews, subject requirements, and entrance tests. Check all course entry requirements for eligibility.

Not enough data available

We are unable to show previous accepted grades for this course. This could be because the course is new, it's a postgraduate course, there isn't enough historical data, or the provider has opted out of sharing their entry grades data for this course - learn more.

Fees and funding

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