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Computer Games Programming and Design

Course details
  • Bachelor of Science (with Honours)
  • 3 Years
  • Full-Time
  • 21 September 2027
  • Undergraduate
Course location
Main Site
Awarded by:
Solent University

Course summary

Whether you're interested in game design or programming, or still deciding where your skills and career will take you, the computer games programming and design degree offers the perfect opportunity to build a broad base of games industry knowledge before specialising in your chosen area.

You'll be able to tailor your studies through optional modules, working on real games projects alongside other students with a diverse array of skills, building your teamwork and pipeline experience in studio scenarios designed to emulate a real indie studio environment.

Programming options will build the problem solving and logic skills you need to succeed, including computational thinking, designing gameplay systems, and maths for games. At the design end, you'll learn fundamental design tools and explore how to create and prototype compelling games that engage players and build game experiences.

You'll learn the production pipeline and how to use state-of-the-art game engines as part of a collaborative team. Through studio modules that simulate industry practice, and in our Video Games Academy, you'll build professional connections and friendships alongside a fantastic grasp of all aspects of game development, putting you in the best possible position to start your career in this growing industry after graduation.

You’ll be taught by highly experienced academics with vast experience of the gaming industry, and excellent industry links. These close links enable you to benefit from a range of guest lectures throughout your studies and gain valuable critiques and guidance. Recent speakers have included representatives from Stainless Games, Unity and Aardvark Swift.

Special events are a valuable part of the student experience. There are opportunities to attend conferences, guest lectures, even occasional trips to industry venues. We encourage participation in game jams and host a few every year. We're also partnered with Grads in Games - students are invited to attend monthly webinars tailored to your chosen field and focusing on discipline-specific insights and recruitment strategies. Students are also invited to participate in their industry-recognised game development challenges - Search for a Star and Rising Star - with previous students being finalists.

If you’re looking to study our computer games programming and design degree but don’t have the relevant qualifications or experience, the digital arts foundation year will help you develop the core skills and knowledge to progress. Find out more about the digital arts foundation year.

This course also offers the option of a placement year. A placement year allows you to put what you've learned in your first and second years into practice in the workplace, gaining valuable real-world work experience before you graduate. Our course and placements teams will help you find the perfect industry placement in your chosen field.

  • What does this course lead to?*
    This course will prepare you for a career as a computer game programmer or computer game designer.

For those more interested in programming, jobs could include: gameplay programmers, AI programmers, user interface programmers, physics programmers, graphics programmers, animation programmers, network programmers, Engine/Tools programmers, Unity/Unreal Engine developers.

Many programming skills are also transferrable in industries outside games: software engineers, information systems professionals, web developers, computer scientists, mobile developers, XR/AR/VR developers.

For those with more of a design focus, possible jobs include: level designers, user experience designers, games user researchers (GUR experts), UI designers, narrative designers, game writers, gameplay designers.

Regardless of the course experience, students who favour either discipline can enjoy potential future careers as: indie game developers, producers, technical trainers, teaching professionals/academics, researchers.

Modules

Course Modules

YEAR ONE
CORE MODULES

Game Start: Game Development 101
Rubber Duck: Coding 101
XP: Game Design
Game Studio 1

YEAR TWO
CORE MODULES

New Mechanics: Advanced Game Development
Game Studio 2
Game Studio 3

OPTIONAL MODULES - Please note: Not all optional modules are guaranteed to run each year.

Building Games from Scratch: Engine Architecture
Spaces and Stories

FINAL YEAR
CORE MODULES

Game Studio 4
Final Fight: Final Major Project Part 1
Final Fight 2: Final Major Project Part 2

OPTIONAL MODULES - Please note: Not all optional modules are guaranteed to run each year.

Advanced Graphics Programming
Respec: Experimental Game Design

Assessment method

You may be assessed at the end of each block by:
Project work
Coursework
Creative design projects
Group work
Individual and group projects
As part of this course, you will study one module at a time, giving you the chance to build a deeper understanding and see the results of your hard work more quickly. With regular assessments and feedback, rather than exams all at once, you’ll also benefit from improved focus, and a more manageable workload.

How to apply

Apply by
13 January 2027

This is the deadline for applications to be completed and sent for this course. If the university or college still has places available you can apply after this date, but your application is not guaranteed to be considered.

Application codes

Course code:
CGP1
Institution code:
S30
Campus name:
Main Site

Points of entry

The following entry points are available for this course:

  • Year 1

Entry requirements

Typical qualification requirements

A level

104-120 from a minimum of 2 A Levels

T Level
M

Merit (120 UCAS Tariff Points)

HNC (BTEC)
P-D

HND (BTEC)
P-M

UCAS Tariff
104-120

Scottish Higher

104-120 UCAS Tariff Points from a minimum of 4 Scottish Highers

Pearson BTEC Diploma (QCF)
D*D*

AS

Accepted when studied alongside other Level 3 qualifications

Access to HE Diploma

Pass in Access course with 60 credits overall including 45 Level 3 credits passed with a minimum of Merit, or 102-118 UCAS Tariff points with any combination of Distinction, Merit or Pass Grades

Pearson BTEC Certificate (QCF)

This qualification is accepted when taken alongside other qualifications.

Scottish Advanced Higher

104-120 UCAS Tariff Points from a minimum of 2 Scottish Advanced Highers

Pearson BTEC Extended Diploma (QCF)
DMM

Pearson BTEC 90-Credit Diploma (QCF)

This qualification is accepted when taken alongside other qualifications.

Pearson BTEC Subsidiary Diploma (QCF)

This qualification is considered as part of the overall tariff (104-120 UCAS Tariff Points)

Pearson BTEC Level 3 National Diploma (first teaching from September 2016)
D*D

D*D (104 UCAS Tariff Points)

Extended Project

This qualification is considered as part of the overall tariff (104-120 UCAS Tariff Points)

OCR Cambridge Technical Diploma
D*D

D*D (104 UCAS Tariff Points)

Pearson BTEC Level 3 National Certificate (first teaching from September 2016)

This qualification is considered as part of the overall tariff (104-120 UCAS Tariff Points)

International Baccalaureate Diploma Programme
28-31

OCR Cambridge Technical Certificate

This qualification is accepted when taken alongside other qualifications.

Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)
DMM

DMM (112 UCAS Tariff Points)

Pearson BTEC Level 3 National Foundation Diploma (first teaching from September 2016)

This qualification is considered as part of the overall tariff (104-120 UCAS Tariff Points)

OCR Cambridge Technical Extended Diploma
DMM

DMM (112 UCAS Tariff Points)

Pearson BTEC Level 3 National Extended Certificate (first teaching from September 2016)

This qualification is considered as part of the overall tariff (104-120 UCAS Tariff Points)

OCR Cambridge Technical Foundation Diploma

This qualification is accepted when taken alongside other qualifications.

OCR Cambridge Technical Extended Certificate

This qualification is accepted when taken alongside other qualifications.

OCR Cambridge Technical Introductory Diploma

This qualification is considered as part of the overall tariff (104-120 UCAS Tariff Points)

Welsh Baccalaureate - Advanced Skills Challenge Certificate (first teaching September 2015)

This qualification is considered as part of the overall tariff (104-120 UCAS Tariff Points)

• Direct entry to years 2 (Level 5) or 3 (Level 6)

We welcome applications from students currently studying a Foundation Degree, DipHE, HNC, HND or modules of an undergraduate degree course at another university, who wish to enter directly into Years 2 or 3 of one of our undergraduate degree courses.

• Level 5 (year 2) entry

To directly enter the second year of this course you will need to show appropriate knowledge and experience. For example, you are an ideal candidate if you have 120 undergraduate credits at Level 4 or a CertHE in a related subject area.

• Level 6 (year 3) entry

To directly enter the third year of this course you need to show appropriate knowledge and experience. For example, you are an ideal candidate if you have 240 undergraduate credits (at Levels 4 and 5), a DipHE, Foundation Degree or HND in a related subject area.

English language requirements

TestGradeAdditional details
IELTS (Academic)6with a minimum of 5.5 in each component

TOEFL IBT tests taken from 21 January 2026 Minimum overall score of 4.5 with a minimum of 4 in each individual component. TOEFL IBT tests taken prior to 21 January 2026 Minimum overall score of 80 with a minimum of 20 in each individual component. Duolingo English Language Test - 115 overall with minimum of 95 in each component or equivalent.

Contextual admissions

Universities and colleges consider more than grades when assessing applications and may make offers based on a range of criteria. Learn more about contextual offers.

We understand that each student is unique. At Solent we encourage individuality and have adopted a balanced approach to Admissions, by considering exam results alongside portfolios / interviews or auditions.

Our contextual offer scheme allows offers below our standard academic entry criteria to those who have faced challenges which has impacted their performance and predicted higher grades, by taking into account additional selection criteria such as a strong portfolio, interview or audition.

Learn more on the Southampton, Solent University website

Historical entry grades data

This section shows the range of grades that students who received offers were previously accepted on to this course with (learn more).

It is designed to support your research but does not guarantee whether you will or won't get a place.

Admissions teams consider various factors, including interviews, subject requirements, and entrance tests. Check all course entry requirements for eligibility.

Not enough data available

We are unable to show previous accepted grades for this course. This could be because the course is new, it's a postgraduate course, there isn't enough historical data, or the provider has opted out of sharing their entry grades data for this course - learn more.

Fees and funding

Tuition fees

Per year tuition fees

LocationFeeYear
England, Scotland, Wales, Northern Ireland & Channel Islands£10050*
EU£10500
International£18508

* This is a provisional fee and subject to change.

Tuition fee status depends on a number of criteria and varies according to where in the UK you will study. For further guidance on the criteria for home or overseas tuition fees, please refer to the UKCISA website.

Additional fee information

No additional fees or cost information has been supplied for this course, please contact the provider directly.

Sponsorship information

Scholarships and bursaries 1

Solent University offers a number of bursaries, grants and scholarships. For more information, please visit https://www.solent.ac.uk/finance/grants-bursaries-scholarships/bursaries

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