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Programming for Games and VFX (Integrated Masters)

1 Study option · UndergraduateEscape Studios
Awarded by:
Coventry University

Course summary

If you love games, films and animation, have a passion for coding, finding creative solutions and being part of a team, then Programming for Games and VFX is for you.

Programmers are the foundation of any interactive project, they are the people who innovate solutions, they facilitate Design and Art in realising their vision, Programmers are highly sought after in industry with great employment opportunities across animation, games and visual effects (VFX).

Designed with our industry experts from Creative Assembly and PlayStation London Studio, this cutting-edge course will enable you to develop and refine your skills, with individual specialisms. You’ll have rich and varied opportunities to develop experience in teamwork, as well as the soft and technical skills that developers look for in Programmers.

Upon graduating, you will also have the transferable skills to work and support teams across different real-time and graphics production environments, such as virtual reality (VR) and virtual production, VFX and animation.

Taught by industry professionals, we have a high level of industry project mentoring from external developers throughout our courses, connecting our students to current development practice. This coupled with our studio-based practice and high spec equipment will give you the best foundation to become a Programmer.

Why choose this course

  • Based in London - home to some of the best animation, video games and VFX studios in the world

  • Partnership with Epic Games - the first Unreal Engine Authorized Training Center in the UK and an Unreal Engine Academic Partner.

  • We’re a Houdini certified school

  • Industry briefs and feedback - work on industry-standard briefs, experience real-life scenarios and receive feedback on your work from external developers to learn about current development practice

  • Successful alumni - you’ll join our community of thousands of Escapees, many of whom have gone on to work at some of the world’s top studios including Rare, Rockstar, Ubisoft, DNEG and Framestore. 47 Escapees worked on Avengers: Endgame, 26 on The Mandalorian, 23 on Guardians of the Galaxy: Volume 3 and 20 on Stranger Things

  • Study in a studio environment that mirrors current industry practice, using high-spec equipment and professional software such as Unreal Engine and Houdini

  • Professional input - industry partners have helped design this degree to make sure it is relevant to employers and up to date

  • All-round technical skills - learn software, skills and techniques for both games and visual effects and learn how the pipelines cross over.

How to apply

Application codes

Course code:
I905
Institution code:
P34

Historical entry grades data BETA

This section shows the range of grades students (with UK A-Levels or Pearson BTEC Level 3 National Extended Diplomas) who received offers were previously accepted with (learn more). It is designed to support your research but does not guarantee whether you will or won't get a place. Admissions teams consider various factors, including interviews, subject requirements, and entrance tests. Check all course entry requirements for eligibility.

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Student Outcomes

Operated by the Office for Students

79 Employment after 15 months (Most common jobs)

90 Go onto work and study

The number of student respondents and response rates can be important in interpreting the data – it is important to note your experience may be different from theirs. This data will be based on the subject area rather than the specific course. Read more about this data on the Discover Uni website.

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