You are viewing our beta course page.
Course summary
The HNC/D in Game Design, Animation, and VFX offers a diverse foundation that will equip you with key technical, creative, and professional skills needed to succeed in the games industry. You’ll learn to make games which are immersive and engaging.
You’ll develop your own professional practice, building a portfolio of skills and techniques identifying suitable industrial roles aligned to relevant industrial practice which you will showcase through simulated live briefs and industrially relevant practice.
Why Study This Course?
Industry-Relevant Skills: You will gain hands-on experience using game engines like Unreal Engine, as well as tools like Blender, Maya, and Adobe Creative Suite, ensuring their skillset meets industry needs.
Professional Portfolio Development: Throughout the course, students build a strong portfolio that showcases their creative and technical abilities, positioning them competitively for internships, jobs, or further study.
Specialised Pathways: As you progress, you will have opportunities to specialise in all areas of game design and development, allowing you to focus on your strengths and career goals.
Industry Engagement: Guest lectures, industry partnerships, and live briefs ensure you stay connected to the latest trends and demands in game design, animation, and VFX.
Career Opportunities
Students who progress from the HNC/D Game Design, Animation, and VFX programme are well-prepared for roles such as:
• Game Designer
• Game Developer
• Animator (2D/3D)
• VFX Artist
• Technical Artist
• Level Designer
• Sound Designer for Games
• Creative Technologist
Additionally, the skills gained are transferable across a range of other creative sectors.
Modules
Year 1 (Level 4) - HNC (Higher National Certificate)
Key Areas of Focus:
Game Design Fundamentals will be examined through practice-based research within the wider context of game design and development. You will explore design principles, game mechanics, game theory and user experience through the development of practical prototypes and playful interactive experiences. You will develop a range of fundamental skills in game design and development. The course focusses on the use of Unreal Engine. This includes Blueprints, 3D modelling, VFX (visual effects) techniques in Niagara and sound within game environments. You will also be introduced to 3D modelling skills and animation, in a games context, using Blender and Maya 3D software.
Assessment method
Core Modules:
A1: Concept and Development:
This module is designed to build your skills in iterative problem-solving, creativity, and the professional application of design knowledge. Topics include:
Game platforms, mechanics, and level design.
Animation techniques and character design.
Narrative design and storytelling.
Sound integration and Foley artistry.
A2: Creative Project:
A culminating project where you will apply your knowledge by developing a game prototype, complete with animation and sound design. You will manage the full project lifecycle, from conceptualisation to delivery.
Learning Outcomes:
• Develop technical proficiency in using industry-standard tools.
• Apply creativity in the production of interactive experiences.
• Communicate design ideas clearly to different audiences.
• Produce a game prototype using an iterative design process.
How to apply
Apply by
14 January
This is the deadline for applications to be completed and sent for this course. If the university or college still has places available you can apply after this date, but your application is not guaranteed to be considered.
Application codes
- Course code:
- M980
- Institution code:
- B77
- Campus name:
- College Green
- Campus Code:
- C
Points of entry
The following entry points are available for this course:
Entry requirements
Qualification requirements
UCAS Tariff - 32 points
It is expected that applicant would have a level 3 qualification in a related area, and ideally have 32 UCAS points from these qualifications, however we can review individual applications and would accept evidence of practical knowledge through a portfolio/showreel to be shared at interview.
Historical entry grades data BETA
This section shows the range of grades students (with UK A-Levels or Pearson BTEC Level 3 National Extended Diplomas) who received offers were previously accepted with (learn more). It is designed to support your research but does not guarantee whether you will or won't get a place. Admissions teams consider various factors, including interviews, subject requirements, and entrance tests. Check all course entry requirements for eligibility.
Not enough data available
We are unable to show previous accepted grades for this course. This could be because the course is new, it's a postgraduate course, there isn't enough historical data, or the provider has opted out of sharing their entry grades data for this course - learn more.
Fees and funding
Tuition fees
| Location | Fee | Year |
|---|
| England | £6000 | Year 1 |
|---|
| Northern Ireland | £6000 | Year 1 |
|---|
| Scotland | £6000 | Year 1 |
|---|
| Wales | £6000 | Year 1 |
|---|
Tuition fee status depends on a number of criteria and varies according to where in the UK you will study. For further guidance on the criteria for home or overseas tuition fees, please refer to the UKCISA website.
Additional fee information
No additional fees or cost information has been supplied for this course, please contact the provider directly.
At City of Bristol College