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Computer Games Development

2 Study options · UndergraduateCity Campus

Course summary

Why study Computer Games Development at Liverpool John Moores University?

  • LJMU ranked 8th in the UK for animation and game design (The Guardian University Guide 2025)

  • 100% of students surveyed on this course said staff supported their learning well (National Student Survey 2025)

  • Dedicated Gaming lab with VR-Ready Workstations, PlayStation Development Kit, Xbox Development Kit , VR (Oculus Rift, HTC Vive, Playstation VR, Gear VR) Development Kit, Microsoft HoloLens, and Motion Capture System

  • Incorporating industry standard curriculum - PlayStation First and Unreal Academic Partner into teaching

  • Academic society (LJMU IGDA Academic Chapter) and annual student events such as LJMU Game Showcase and LJMU Game Jam

  • Regular visits by game industry professionals who offer career and technical advice

  • Exciting career opportunities with games development companies like Sony Computer Entertainment Europe, Rockstar North, Electronic Arts, Jagex, Lucid Games, TT-Games, Hello Games, PlayDemand, V-Time and more

  • International Foundation Year course available offering direct progression onto this programme

About your course
Taught by leading experts, the BSc (Hons) Computer Games Development at Liverpool John Moores University offers exciting paid work placement opportunities with leading games development companies plus access to state-of-the-art facilities. This course prepares you to succeed as a computer game developer in a dynamic industry.

Computer games development is a very technically demanding process and developers are required to possess a wide range of technical skills including computer programming, computer graphics and mathematics. In addition, they are also expected to have strong knowledge of gaming console and PC hardware architecture.

The topics typically covered in this course include:

  • C/C++ computer programming languages

  • Applied mathematics for game physics and computer graphics

  • Shader-based 3D graphics programming using industry standard API such as OpenGL and DirectX

  • Multi-platforms (PC and consoles) gameplay programming, including techniques such as game content pipelining, multi-threading, artificial intelligence, memory management and optimisation

  • Game design, level design, game production and digital game content production

You will have direct access to experts in the field as well as state-of-the-art facilities at the University. Our Games Technology Lab with its Sony PlayStation and Microsoft Xbox consoles, and industry standard software, together with excellent technical support, mean you will get plenty of hands-on experience and extensive opportunities to build up a portfolio to show and impress prospective employers.

You will have the opportunity to undertake a year's paid industrial placement thanks to our links with over 450 local, national and international organisations, including SCEE, Lucid Games, Atomicom, Damibu, Setgo Games, Fish in a Bottle, TribePlay in China.

The Department of Computer Science and Mathematics has strong links with local, national and international games development companies. These employers work with us to ensure the course is current and up-to-date, and graduates are able to meet the demands of the games industry for skilled developers.

Your Lecturers
Research-informed and practice-driven course taught by lecturers who have rich industry backgrounds and are research active. All teaching staff have doctoral degrees in their respective areas of expertise and have professional collaborations with Games industry. Staff in the Department of Computer Science and Mathematics actively participates in research to further the development of state-of-the-art computing technologies. Research within the School is recognised internationally in the area of Networked Systems and Security, Computer Entertainment, and Neural Networks with funding from EPSRC, BBC and the European Union.

How to apply

Application codes

Course code:
G450
Institution code:
L51

This course may be available at alternative locations, please check if other course options are available.

Course options

Historical entry grades data BETA

This section shows the range of grades students (with UK A-Levels or Pearson BTEC Level 3 National Extended Diplomas) who received offers were previously accepted with (learn more). It is designed to support your research but does not guarantee whether you will or won't get a place. Admissions teams consider various factors, including interviews, subject requirements, and entrance tests. Check all course entry requirements for eligibility.

Data from:
This course and 5 other computing courses
Date range:
2022-2024

Offer rate for UK school & college leavers

99% Students aged 17/18 who applied to this course were offered a place.

How do you compare?

See how students with your grades have been accepted onto this course in the past.

Fees and funding

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Sponsorship information

Please see our Bursaries and Scholarships page for more information: https://www.ljmu.ac.uk/discover/fees-and-funding/bursaries-and-scholarships

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