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Art of VFX and Virtual Production

Course details
  • BA (Hons)
  • 3 Years
  • Full-time
  • September 2026
  • Undergraduate
Course location
Futureworks (Manchester)
Awarded by:
The Open University

Course summary

Step into the world behind the screen and learn how today’s most spectacular visual experiences are created. From blockbuster films to cutting-edge television and high-impact advertising, this course is designed for those who want to craft the extraordinary.
The UK is home to globally respected VFX studios and award-winning filmmakers, and this degree places you at the heart of that creative and technical ecosystem. You’ll explore how industry-leading artists bring together live action and digital elements to produce seamless, photo-real results—whether that’s creatures, environments, or entire worlds.
You’ll learn in a dynamic studio environment that mirrors professional practice, supported by experienced staff who guide you as you develop both creatively and technically. Collaboration, feedback, and project-based learning are central, helping you build the confidence and discipline expected in the industry.
Throughout the course, you’ll gain hands-on experience across the full VFX pipeline. Core skills include rotoscoping, keying, tracking, match moving and colour grading, before progressing into advanced techniques such as on set virtual production, real-time digital set creation and destruction, matte painting, and digital character development. You’ll also explore simulations including fluids, cloth, and particle dynamics—equipping you with the tools to create complex, believable visual effects.
By the time you graduate, you’ll have developed a strong portfolio and a professional mindset, ready to enter the fast-growing world of visual effects and virtual production.

Modules

YEAR 1
Compositing for VFX (20 credits)
Asset Integration & Invisible VFX (20 credits)
3D for VFX (20 credits)
Creative Development (20 credits)
Creative Practice (40 credits)

YEAR 2
Digital Environments for Visual Effects and Virtual Production (40 credits)
Digital Sculpting (20 credits)
Motion Graphics (20 credits)
Performance Capture (20 credits)
Dynamics & Technical FX (20 credits)

YEAR 3
Advanced Digital Environments and Virtual Production (40 credits)
Major Project (40 credits)
Professional Futures (40 credits)

WHAT ARE CREDITS?
As a guide, 20 credits typically represents around 52 hours of tutor contact time (e.g. lectures/workshops/feedback) and 148 hours of self-study time (usually over the course of a semester). These numbers may increase or decrease depending on the nature, length and level of the module, especially towards the end of the course.

Assessment method

We don’t believe in exams. All assessment takes the form of coursework, portfolios, presentations, and a limited number of essays. If you are being taught visual effects, you will submit a portfolio of industry facing work with a focus on quality over quantity. If you are being taught how to present your work or research, you will do a presentation your relevant to your project. In other words, all assessment is directly related to the skills being taught and directly applicable to life within industry. You will be offered feedback along the way, via formative submission points, with official summative submissions falling at the end of first and second semesters.

How to apply

Apply by
14 January

This is the deadline for applications to be completed and sent for this course. If the university or college still has places available you can apply after this date, but your application is not guaranteed to be considered.

Application codes

Course code:
W614
Institution code:
F98
Campus name:
Futureworks (Manchester)
Campus Code:
-

Points of entry

The following entry points are available for this course:

  • Year 1
  • Year 2
  • Year 3

International applicants

We are able to accept applications from students requiring a Student visa.

Entry requirements

UCAS Tariff
104 - 120 points

A level
BCC

Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)
DMM

Find out more about qualification requirements for this course.

English language requirements

GCSE level 4 & above or equivalent

Historical entry grades data

This section shows the range of grades that students who received offers were previously accepted on to this course with (learn more).

It is designed to support your research but does not guarantee whether you will or won't get a place.

Admissions teams consider various factors, including interviews, subject requirements, and entrance tests. Check all course entry requirements for eligibility.

Not enough data available

We are unable to show previous accepted grades for this course. This could be because the course is new, it's a postgraduate course, there isn't enough historical data, or the provider has opted out of sharing their entry grades data for this course - learn more.

Fees and funding

Tuition fees

Per year tuition fees

LocationFeeYear

Tuition fee status depends on a number of criteria and varies according to where in the UK you will study. For further guidance on the criteria for home or overseas tuition fees, please refer to the UKCISA website.

Additional fee information

No additional fees or cost information has been supplied for this course, please contact the provider directly.

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