Course summary
This HNC in Games Development is designed to equip you with the skills and knowledge required to thrive in the fast-paced and ever-evolving computer games industry. You’ll gain hands-on experience with industry-standard software such as Unreal Engine 5, Autodesk Maya, and Adobe Creative Suite.
The course is structured around two major assignments, each containing a variety of smaller tasks including practical experimentation, primary and secondary research, presentations, and written reports.
Assignment 1: Concepts and Development
In this assignment, you'll explore and develop key areas such as game design, 3D modelling, and concept art. You’ll also examine historical and professional practices within the gaming industry, laying a strong foundation for your creative and technical development.
Assignment 2: Creative Project
Building on your first assignment, you’ll bring your ideas to life by developing your game project idea. This is your chance to apply your skills and showcase your creativity in a fully realised product. You will also research a case study to demonstrate your knowledge of professional practice within the gaming industry.
Upon successful completion of the HNC, you may choose to progress onto the HND in Games Development.
HND Overview:
The HND is centred around two major assignments each containing a variety of smaller tasks including practical experimentation, primary and secondary research, presentations, and written reports.
Assignment 1: Personal Professional Development
This involves working collaboratively on a narrative game concept while studying advanced narrative structures and 3D modelling techniques.
Assignment 2: Professional Project
In this final unit, you’ll take your game from concept to completion—developing, testing, and polishing it to professional standards. You'll also explore essential aspects of professional practice including marketing strategies and business planning.
After successfully completing the HND, you can progress to a full degree at university or move directly into industry roles such as: Game Designer, Game Programmer, Games Artist or 3D Modeller.
Entry Requirements:
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A relevant Level 3 qualification (e.g. Games Design, Creative Media, Computing, or Art & Design)
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A portfolio showcasing creative media work such as game concepts, design documentation, concept art, 3D modelling, or 2D animation
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GCSE English and Maths at grade C/4 or above (or equivalent Level 2 qualification)
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Mature applicants with relevant industry or creative experience will also be considered
How to apply
Application codes
- Course code:
- 6T44
- Institution code:
- C56
This course may be available at alternative locations, please check if other course options are available.
Course optionsHistorical entry grades data BETA
This section shows the range of grades students (with UK A-Levels or Pearson BTEC Level 3 National Extended Diplomas) who received offers were previously accepted with (learn more). It is designed to support your research but does not guarantee whether you will or won't get a place. Admissions teams consider various factors, including interviews, subject requirements, and entrance tests. Check all course entry requirements for eligibility.
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