Skip navigation

Visual Effects for Games and Real-Time Media

Course details
  • Bachelor of Science
  • 4 Years
  • Full-Time
  • 13 September 2027
  • Undergraduate
Course location
Abertay Campus

Course summary

Combine strong technical expertise in visual effects (VFX) with game programming and creative design skills. Learn to develop visual and audio effects for real-time media such as games, film, TV, immersive experiences and more.

Our degree is perfect for aspiring VFX artists who want to develop technical expertise and imaginative storytelling skills. Unlike other VFX degrees, this course focuses on real-time methods. That means creating effects that you can see, hear and feel, using professional software like Houdini and game engines such as Unreal Engine, alongside other programming and software tools.

From day one you’ll work with industry-standard tools, exploring topics such as game development, cinematography, graphics programming, audio design and real-time production techniques. Abertay is Scotland’s first Houdini Certified School Partner and Adobe Creative Campus. Houdini is industry software widely used to develop VFX and 3D animation. Alongside this you’ll work with game engines such as Unreal Engine and Unity, and learn how to build projects for a variety of platforms, from PC to games consoles to Mixed Reality.

You’ll gain hands-on experience through studio collaborations, developing a portfolio that mirrors professional practice and pipelines. We have close contacts with companies such as Sony, Microsoft, Epic Games, Vicon, Industrial Light and Magic, Wild Child Animation and more. This mixture of industry toolsets and contacts, alongside real-world projects, helps you gain the skillset employers are looking for.

You’ll graduate able to design and develop high-level integrated audio and visual effects in real-time. You’ll also have a strong awareness of the emerging trends and technologies in this fast-moving field. With demand for real-time VFX expertise increasing, you’ll be ready to join this exciting and evolving industry.

Abertay ranked top three in Scotland for overall satisfaction in Computer Games & Animation in the 2025 National Student Survey.

Modules

Assessment method

A mixed assessment strategy is used on the course. Most modules are assessed through coursework, which may include project work and student-led presentations.

You’ll spend around 12-15 hours per week in lectures, tutorials and laboratories. Lectures are used to present key concepts, theories and techniques. Tutorials and laboratory-based activities increase your understanding of the subject and allow you to develop your competence and confidence in technological and theoretical work.

Throughout your degree, you’ll be required to actively participate in group work, discussions, seminars, and private study.

In Year 3, for example, you’ll take part in a large-scale Professional Project, working in a mixed team of programmers, artists and designers on a live-style brief in a simulated studio environment.

You’ll follow real production pipelines, respond to feedback from staff and external experts, and leave with a portfolio piece that shows how you collaborate on complex real-time VFX work.

Our projects and reviews are informed by partners across games and virtual production – including studios such as Sony, Disney, Microsoft, Blizzard, Epic Games, ILM, Pixomondo and others – and we use these relationships to create live project and placement opportunities where possible.

How to apply

Apply by
13 January 2027

This is the deadline for applications to be completed and sent for this course. If the university or college still has places available you can apply after this date, but your application is not guaranteed to be considered.

Application codes

Course code:
G460
Institution code:
A30
Campus name:
Abertay Campus

Points of entry

The following entry points are available for this course:

  • Year 2
  • Year 1
  • Year 3

Entry requirements

Typical qualification requirements

A level
BCC

T Level
M

Digital Production, Design & Development (Pearson) or Digital Business Services (NCFE) or Digital Support Services (NCFE) or Digital Production, Design & Development or Digital Support Services or Digital Business Services

UCAS Tariff
Not accepted

Scottish HNC
Pass

Year 1 entry:
Computer Arts & Design- Graded Unit B
Next Gen Computing- Grade M
Digital Design and Development- Graded Unit B
3D Computer Animation - Graded unit B
Computer Games Development - Graded unit B

Scottish Higher
ABBB

International Baccalaureate Diploma Programme
Offer: 26

With 3 subjects at a minimum at S5 or H4

Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)
DMM

Creative Media Production, Electrical/Electronic Engineering, Engineering, IT, Art & Design

Leaving Certificate - Higher Level (Ireland) (first awarded in 2017)
H2H3H3H3

To include Maths at O4 or better

Please note: All applicants must have a pass in Maths - National 5 grade C or GCSE grade C/4 or equivalent. National 5 Lifeskill Maths and Application of Maths NOT accepted in lieu of Maths.

Minimum Qualification Requirements

Typical qualification requirements

A level CCD

Scottish Higher ABB

International Baccalaureate Diploma Programme Offer: 25

With 3 subjects at a minimum at S5 or H4

Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016) MMP

Creative Media Production, Electrical/Electronic Engineering, Engineering, IT, Art & Design

Leaving Certificate - Higher Level (Ireland) (first awarded in 2017) H2H3H3

To include Maths at O4 or better

Additional entry requirements

Portfolio
Stage 3 entry will require either a portfolio showcasing applicant’s previous work in visual and audio effects and/or game development (i.e., showreel/breakdown reel, game engine demo or scripting examples)

English language requirements

We look for applicants to have achieved an overall IELTS score of 6.0 with no individual band lower than 5.5.https://www.abertay.ac.uk/international/english-language-requirements/

Contextual admissions

Universities and colleges consider more than grades when assessing applications and may make offers based on a range of criteria. Learn more about contextual offers.

We don't just look at your grades, admission is based on academic merit, considering personal circumstances and potential. We look for applicants to demonstrate relevant and appropriate level of academic achievement as well as personal and professional experiences providing an indication of ability to meet the demands and professional requirements of the course. For a small number of courses, additional means of assessment such as an interview or portfolio may also be required.

Learn more on the Abertay University website

Historical entry grades data

This section shows the range of grades that students who received offers were previously accepted on to this course with (learn more).

It is designed to support your research but does not guarantee whether you will or won't get a place.

Admissions teams consider various factors, including interviews, subject requirements, and entrance tests. Check all course entry requirements for eligibility.

Not enough data available

We are unable to show previous accepted grades for this course. This could be because the course is new, it's a postgraduate course, there isn't enough historical data, or the provider has opted out of sharing their entry grades data for this course - learn more.

Fees and funding

Tuition fees

Per year tuition fees

LocationFeeYear
Scotland£1820*
EU & International£17950*
England, Wales, Northern Ireland, Channel Islands & Republic of Ireland£9790*

* This is a provisional fee and subject to change.

Tuition fee status depends on a number of criteria and varies according to where in the UK you will study. For further guidance on the criteria for home or overseas tuition fees, please refer to the UKCISA website.

Additional fee information

No additional fees or cost information has been supplied for this course, please contact the provider directly.

Like this page