Course contact details
University Campus of Esports Admissions
Email:admissions@collegeofesports.ac.uk
University Campus of Esports (formerly College of Esports)
Lee Valley VeloPark
Abercrombie Road
Queen Elizabeth Olympic Park
London
E20 3AB
INTRODUCTION
Welcome to BA (Hons) International Esports Business & Events Management at the College of Esports. Covering business strategy, event planning, marketing, sponsorship, governance, and customer experience, this course prepares students for roles in esports event operations, business development, and brand management. Through live projects, industry collaborations, and strategic planning, students gain hands-on experience that directly translates to career opportunities in the global esports sector. Teaching modules are bolstered by the unique CoEs TRI-Curriculum approach, which enhances your social capital through the development of your talent, resilience, and identity in preparation for the exciting and international world of Esports.
WHY STUDY THIS COURSE?
The BA (Hons) International Esports Business & Events Management course provides a unique pathway for students to develop expertise in the strategic, operational, and managerial aspects of esports events and business. Whether you aspire to manage large-scale esports tournaments, develop esports brands, or create innovative digital marketing strategies, this course prepares you for the fast-evolving esports ecosystem.
Students will gain:
A deep understanding of the global esports industry, including business models, tournament operations, and revenue generation.
Hands-on experience through real-world projects and event planning, preparing you for career opportunities in esports management, sponsorship, and marketing.
A strong foundation in governance, regulation, and ethical considerations impacting esports organizations.
As students progress through each level, they will refine their skills with hands-on projects, live event planning, and industry collaborations, preparing them for leadership roles in sectors including but not limited to Esports Events Management, Production & Broadcasting, Sponsorship & Partnership Management, Tournament Operations & Logistics, Business Development, Venue & Live Event Operations, Marketing & Fan Engagement.
THE AIMS OF THIS COURSE:
To prepare you for a career in the global esports business or further study with the skills of enquiry, within an evidence-based practice-led, knowledge applied interdisciplinary curriculum and performative research framework.
To prepare you with the competencies needed to adapt and thrive in life’s continuously changing environments, employment and an increasingly diverse global society.
To shape your moral and ethical compass through opportunities to reflect personally & professionally and make an active contribution as global citizens.
Student Enhancement through our TRI-Curriculum Approach
The College of Esports TRI-Curriculum is a unique and dynamic model designed to develop students not just academically, but professionally and personally. Your degree is just the beginning; the TRI-Curriculum equips you with the experience, insight, and professional confidence to make it count. It ensures that every learner builds the skills, networks, and real-world experience to thrive in their career.
The TRI-Curriculum is embedded throughout the student journey and ensures every learner graduates World Ready through 3 core pillars:
College of Esports degrees are awarded by Health Sciences University.
Year 1 - Level 4 / 20 Credit Units
Marketing & PR for Events
Foundations of Leadership and Management
Technology for Esports Events
SEO & Digital Marketing
Global Esports Management and Events Industry
International Esports Business Environment
Year 2 - Level 5 / 20 Credit Units
Enquiry Based Learning and Research Practice
Sustainable Events Management
Esports Events Monetisation
Esports and Social Enterprises
Managing Customer Experience
Esports Regulation, Rules and Risks
Year 3 - Level 6 / 20 Credit Units
Research Project
Managing Events & the Law
Professional Development Placement
Strategic Entrepreneurship
Strategic Events Management
Managing HR for Events
The following entry points are available for this course:
This section shows the range of grades that students who received offers were previously accepted on to this course with (learn more).
It is designed to support your research but does not guarantee whether you will or won't get a place.
Admissions teams consider various factors, including interviews, subject requirements, and entrance tests. Check all course entry requirements for eligibility.
We are unable to show previous accepted grades for this course. This could be because the course is new, it's a postgraduate course, there isn't enough historical data, or the provider has opted out of sharing their entry grades data for this course - learn more.
This report uses your grades to show how students with similar results have done when applying to this course in the past. Sometimes, there isn’t data for every possible set of grades. When that happens, universities and colleges occasionally fill in the gaps for sets of grades that are typically accepted.
| Location | Fee | Year |
|---|---|---|
| England, Scotland, Wales & Northern Ireland | £9790* |
* This is a provisional fee and subject to change.
Tuition fee status depends on a number of criteria and varies according to where in the UK you will study. For further guidance on the criteria for home or overseas tuition fees, please refer to the UKCISA website.
No additional fees or cost information has been supplied for this course, please contact the provider directly.
Email:admissions@collegeofesports.ac.uk
Lee Valley VeloPark
Abercrombie Road
Queen Elizabeth Olympic Park
London
E20 3AB
At University Campus of Esports (formerly College of Esports)