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Esports Production

BSc (Hons) · 3 Years · Full-time · 09/2026 · UndergraduateCity Campus

Course summary

Our BSc Esports Production degree is rooted in learning about the esports industry as a whole, with a focus on broadcast production at the heart of it.

Esports is leading the way in live events production, broadcast, and content creation. This is due to the nature of esports as an entertainment product and the level of technology that is contained within.

Understanding the scale and impact that esports has had on the entertainment industry, the broadcast industry, and now the sports industry is paramount to establishing a career working in the broadcast production industry and beyond.

Unlike other universities, we’re specialists in creative technologies. That means we’re in a unique position to draw upon our existing teaching expertise and industry contacts across gaming, technical events, production technology and broadcasting, and creative entrepreneurship to enhance your learning experience.

We also run our own commercial businesses, including a purpose-built esports and virtual production venue, which means you’ll learn and work alongside experts from the industry in a professional setting.

Our unique position means the degree offers a balance between academic and vocational modules. Alongside your rich practical learning experience, we also enable you to learn authentic research and employability skills, which are all key in fuelling your career in the creative industries.

Key Features

  • Gain hands-on industry experience: while you study - students have worked on live projects for the BBC and the Northern League of Legends Championship.

  • UK-leading equipment: Train in Confetti X our flagship £5m esports venue, equipped with Ross Video broadcast systems and Blackmagic cameras for live event production.

  • Learn from the experts: Gain insights from top creatives during Industry Week, a week of talks, workshops, and networking with leading figures in music, media, and esports.

  • Study in the heart of Nottingham: One of Europe’s top 25 student cities, and home to over 75,000 learners.

Employability

Your time at Nottingham Trent University doesn’t have to stop once you finish your undergraduate course. Choose to continue your studies on our postgraduate degrees that can help you further develop your skills and obtain the experience you need to get a head start in your career.

After an action-packed, intellectually stimulating three years, you’ll leave with a host of invaluable technical and critical thinking skills that will allow you to work in the esports industry, with a focus on production and technology. As technology continues to develop, you’ll be one step ahead in being able to adapt to emerging technologies.

You could find yourself working in areas such as event management, broadcast and production, marketing, games design, event production, or in a role as an analyst, streamer, observer, shoutcaster or consultant.

Facilities

You’ll learn, practice and develop your skills in the very best facilities and technology for esports production and other emerging technologies, home to a busy schedule of amateur and professional tournaments, productions and other esports-related events; all of which will offer up unique work experience opportunities for students studying on the course.

Here are just some of the features:

  • A 100-seater 4k sq ft multi-event esports venue and content studio

  • 4k broadcast and content creation infrastructure

  • Virtual live productions with Unreal Engine

  • 10m x 4m 4K LED video wall with LED wings

  • Multiple shoutcaster and analyst studio

  • Multiple streaming cubicles

  • Green screen studio for virtual sets

  • Scrim rooms and private warm-up rooms for competitors

Modules

Year One

  • Introduction To Esports Production (20 credit points)
  • Broadcast Asset Development (20 credit points)
  • Remote Broadcasting (20 credit points)
  • Esports Event Operations (20 credit points)
  • Esports Content Creation (20 credit points)
  • Broadcast Production Technologies (20 credit points)

Year Two

  • Esports Ecosystem (20 credit points)
  • Video Wall Engineering and Content Mapping (20 credit points)
  • Live Esports Broadcast Production Technologies (20 credit points)
  • Esports Production Project (20 credit points)
  • Co Lab: Research, Exploration and Risk-taking (20 credit points)
  • Optional Modules (20 credit points), choose one from:
    Introduction to Live Sound Technologies
    Festival and Music Events Management
    Storyboarding: Visualising the Story, Enhancing the Narrative
    Performance for Motion Capture
    Music Video
    Model Making: Object and Narrative
    Prop Making
    Digital Marketing and Communication

Final Year

  • Industry Briefs (20 credit points)
  • Future Pathways (20 credit points)
  • Final Capstone Project: Preproduction (20 credit points)
  • Final Capstone Project (40 credit points)
  • Emerging Broadcast Production Technologies (20 credit points)

How to apply

Apply by
14 January

This is the deadline for applications to be completed and sent for this course. If the university or college still has places available you can apply after this date, but your application is not guaranteed to be considered.

Application codes

Course code:
I600
Institution code:
N91
Campus name:
City Campus
Campus Code:
1

Points of entry

The following entry points are available for this course:

  • Year 1

Open days

Entry requirements

Qualification requirements

UCAS Tariff - 104 - 112 points

104 - 112 UCAS Tariff points from up to four qualifications (two of which must be A-level equivalent)

A level

104 - 112 UCAS Tariff points from up to four qualifications (two of which must be A-level equivalent)

Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016) - DMM

DMM from a BTEC Extended Diploma

Access to HE Diploma

Pass your Access course with 60 credits overall with a minimum of 45 credits at level 3

Pearson BTEC Level 3 National Diploma (first teaching from September 2016)

104 - 112 UCAS Tariff points from your BTEC Level 3 National Diploma and up to two other qualifications.

Pearson BTEC Level 3 National Extended Certificate (first teaching from September 2016)

104 - 112 UCAS Tariff points from your BTEC Level 3 National Extended Certificate and up to three other qualifications (one of which must be A-Level equivalent).

T Level

We will consider T Levels for entry to this course, either as stand-alone qualifications or in conjunction with other Level 3 qualifications, in accordance with the specified course tariff points.

A lower offer may be made based on a range of factors, including your background (such as where you live and the school or college you attended), your experiences and individual circumstances (you may have been in care, for example). This is called a contextual offer and we get data from UCAS to make these decisions. NTU offers a student experience like no other, and this approach helps us to find students who have the potential to succeed here, but may have faced barriers that can make it more difficult to access university.

We also consider equivalent qualifications and combinations. Please contact Nottingham Trent University Admissions team for further information.

Contextual admissions

Universities and colleges consider more than grades when assessing applications and may make offers based on a range of criteria. Learn more about contextual offers.

NTU makes contextual offers for this course to give everyone a fair chance to access their chosen degree.

Contextual offers are lower than our standard entry criteria or may be an unconditional offer for courses that require a portfolio. We also take individual circumstances into account when we receive results and may accept grades lower than our published criteria.

We use a range of data from UCAS to make our offers and more information on our approach is available at the link below.

Learn more on the Nottingham Trent University website

Historical entry grades data BETA

This section shows the range of grades students (with UK A-Levels or Pearson BTEC Level 3 National Extended Diplomas) who received offers were previously accepted with (learn more). It is designed to support your research but does not guarantee whether you will or won't get a place. Admissions teams consider various factors, including interviews, subject requirements, and entrance tests. Check all course entry requirements for eligibility.

Data from:
This course and 3 other computer games and animation courses
Date range:
2022-2024

Offer rate for UK school & college leavers

98% Students aged 17/18 who applied to this course were offered a place.

How do you compare?

See how students with your grades have been accepted onto this course in the past.

Student Outcomes

Operated by the Office for Students

60 Employment after 15 months (Most common jobs)

80 Go onto work and study

The number of student respondents and response rates can be important in interpreting the data – it is important to note your experience may be different from theirs. This data will be based on the subject area rather than the specific course. Read more about this data on the Discover Uni website.

Fees and funding

Tuition fees

LocationFeeYear
England£9790Year 1
Northern Ireland£9790Year 1
Scotland£9790Year 1
Wales£9790Year 1
EU£18700Year 1
International£18700Year 1

Tuition fee status depends on a number of criteria and varies according to where in the UK you will study. For further guidance on the criteria for home or overseas tuition fees, please refer to the UKCISA website.

Additional fee information

The tuition fees above are subject to parliamentary procedure. They haven't been confirmed yet, but we expect them to be finalised by May 2026. The level of tuition fees for the second and subsequent years of your undergraduate course may increase in line with inflation and as specified by the UK government.

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